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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
book

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Summary

Camera tracking can be fast and simple or it can be tricky and frustrating. Every shot presents its own challenges, but this chapter gives you an idea of how the process works so at least you’re now able to do basic camera tracking for your own projects. Also, keep in mind when you’re shooting a video or developing good workflows as you’re working in the Movie Clip Editor that knowing what will result in good tracking depends on your experience. Keep practicing and try to track as many videos as you can, and eventually you’ll understand what makes a video easy or difficult to track.

Also, this is just the tip of the iceberg in terms of what you can do with the Movie Clip Editor. You can include lens distortions, use the tracking to stabilize ...

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Publisher Resources

ISBN: 9780133886283Purchase book