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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Dope Sheet

This simple editor shows keyframes in objects (to the left of the Dope Sheet, you’ll find a list of the objects in the scene) as yellow diamond shapes in a timeline. This editor basically lets you move keyframes in time so you can adjust the timing of your animation.

You can use basic controls such as G to move keyframes or S to scale them, or even press Shift while you right click more keyframes to select several at once. Press B to box select a group of keyframes. With Shift + D, you can duplicate keyframes.

Activate the Dope Sheet Summary option on the Dope Sheet’s header to display another line at the top of the editor that shows all the keyframes in every object on the list.

The Dope Sheet Editor also has different modes. There ...

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Publisher Resources

ISBN: 9780133886283Purchase book