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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Adding Details to the Cap

Now that we have the cap’s base and visor, let’s keep going and add some details to them! The steps for this are shown in Figure 7.25.

10. Move the sides of the cap’s visor back until there is no empty space between them and the cap’s body.

Image

Figure 7.25 Adding some cool details to Jim’s cap

11. Create a little sphere, scale it on the Z-axis, and place it at the top of the cap.

12. Go back to the cap’s body and use the Knife tool (K) to create a new loop around the hole at the back of the cap. If you have to create some triangles to perform that cut, do so and merge the vertices afterward to leave only quads. Also, create ...

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Publisher Resources

ISBN: 9780133886283Purchase book