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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
book

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Hair Simulation

Hair is a subset of Particles, as you’re actually creating hair particles. If you create a particle system and set it to be a hair emitter, instead of normal particles, the system will create a lot of hairs on the desired surface and grow strands from there.

Later, when you have a hair particle system on the selected object, in the 3D View you’ll be able to switch to the Particle Mode, which will allow you to grow, cut, and comb the hair to create a hairstyle for your character.

Once your hair is in place, you can even run a simulation to make the hair follow the character’s movements and automatically react to gravity and objects that touch it.

This hair simulation feature is not limited to characters, though. You can use it ...

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Publisher Resources

ISBN: 9780133886283Purchase book