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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
book

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Mirroring and Adjusting the Eyes

We’ve made one eyeball, but Jim needs two of them! First, you need to align the existing eyeball to one of the eyes in the background image. Keep in mind that as the lattice is now deforming the eyeball, you’ll need to select both eyeball and lattice to move them together. To create the second eyeball, you’ll duplicate and mirror the first one (see Figure 7.6).

Image

Figure 7.6 Aligning the eyeball (left), mirroring a second eyeball (center), and the result in 3D (right)

Here are the steps to adjust and mirror the eye:

1. Select the eyeball and the lattice.

2. Move and scale them to adjust them to the shape and size ...

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Publisher Resources

ISBN: 9780133886283Purchase book