Blocking the Face’s Basic Shape
In this section, you’ll start by blocking the face. Blocking is what we call the first stages of creating a model, animation, painting, or any other artistic endeavor. It is the stage in which you define, quickly and roughly, how something will look; you’re not paying a lot of attention to detail, but just defining the base. In this case, for example, the blocking consists of creating the very basic shape and geometry of the face to which we’ll add definition in later steps.
Blocking is very useful because it’s the part of the process in which making substantial changes is easier and faster, so during this stage you can experiment with different modeling ideas.
Remember that keeping your scene organized is important, ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access