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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
book

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

by Oliver Villar
October 2014
Beginner
352 pages
11h 20m
English
Addison-Wesley Professional
Content preview from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Exercises

1. Add keyframes to an object to move it from point A to point B. Try different interpolation methods and play with the curves to see how they affect the way the object moves. Play the animation while you adjust the curves in the Graph Editor to have instant feedback.

2. Using the NLA Editor, create another animation for Jim (such as waving his hand or turning his head) and mix it with the walk animation.

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Publisher Resources

ISBN: 9780133886283Purchase book