December 2013
Beginner
416 pages
12h 45m
English
Cycle tracks will abound in Utopia.
—H. G. Wells
Android is the operating system for a multitude of devices having various screen sizes, resolutions, and more. In this chapter, you’ll learn best practices for making sure your application will work on as many devices as possible. You’ll start by working with different screen sizes and densities and learning how to make your application resolution independent no matter which device it is viewed on.
You’ll also discover how to use configuration qualifiers, which allow an Android device to select resources most appropriate for the device. These resources can be specified as default resources (used regardless of the device configuration) or alternative ...
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