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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
In This Chapter
• Introduction
• Production Cycle
• Pre-Production
• Production
• Testing
• Post-Production
1.1 I
NTRODUCTION
I
f you are a newly minted producer or lead, you are probably wondering
what you’ve gotten yourself into. Even though you are likely to get assistance
along the way from your boss, your publisher, and your team, the burden
of responsibility for getting a game created and code released rests squarely on
your shoulders. These days, as budgets are rising and teams are getting larger,
producers and leads responsible for a project must have a solid understanding
of the game production process, how all the variables involved fit together, ...
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Publisher Resources

ISBN: 9781934015407