uality voiceover in a game is becoming an expectation of players. Players
want to be immersed in a game world, and that means the charac-
ters must be believable and speak in a way that fits the game world.
Great voiceover work adds to a game’s appeal and makes a good game better.
Conversely, poor voiceover work detracts from the game experience and makes
a good game seem below average.
Because of this desire to fully immerse the player in the game world,
voiceover work is also becoming more complex ...
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