Skip to Main Content
The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
HIRING AND RETAINING
TALENT
In This Chapter
• Hiring Talent
• Retaining Talent
• Training
6.1 I
NTRODUCTION
H
aving the right mix of talent and personalities who are passionate about
games goes a long way toward making the game a success. A group of
people may work together on a single game for four years or more, and
if they don’t get along or complement each other’s talents, the game’s quality
and chances of success will diminish because more time will be spent managing
personalities than making the game. For instance, the producer or lead should
not spend an excessive amount of time with a team member with a difficult per-
sonality in the hopes that ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

The Game Production Handbook, 3rd Edition

The Game Production Handbook, 3rd Edition

Heather Maxwell Chandler
Game Design Secrets

Game Design Secrets

Wagner James Au

Publisher Resources

ISBN: 9781934015407