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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
GAME REQUIREMENTS 251
CREATING THE PIPELINE
Carey Chico, Art Director
Pandemic Studios
One of the necessities of game development is a solid tools strategy. You must
have a core group of engineers who are dedicated to tools programming on your
team. They can enhance the proprietary tools that are part of your pipeline by
upgrading features, fixing bugs, and adding new features based on the game devel-
opment needs.
This is important because much of what we battle during game development is
tools not working or being too slow. Because efficient game production depends on
creating assets quickly, the developers are constantly thinking of ways to use ...
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Publisher Resources

ISBN: 9781934015407