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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
MASSIVELY MULTIPLAYER
ONLINE GAMES
In This Chapter
Differences between MMOs and Other Games
• Pre-Production
• Production
• Post-Production
9.1 I
NTRODUCTION
A
Massively Multiplayer Online game (MMO) is a game that hosts
hundreds of thousands of live players at any one time. The players can
interact with each other in a real time persistent world, meaning events
in the game world continue to occur even when the player is not logged in and
actively playing the game. The games are built on client-server architecture
and are constantly in use because players are enjoying the game 24 hours a day,
7 days a week. MMOs present some unique production challenges, ...
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Publisher Resources

ISBN: 9781934015407