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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
GAME PLAN 281
Figure 16.12 is a sample budget for the other costs on a project. In this ex-
ample, the “Number” column is used to indicate multiple purchases of a given
item—for example, 10 computers. The “Number” column is multiplied by the
“Rate” column to determine the total “cost” for each line items. These, in turn,
are added for the grand total.
After the development budget is determined, it can be added to the pub-
lisher’s P&L statement to determine whether the title will yield a profit. If not,
you will be asked to make adjustments to the budget and schedule until they are
satisfactory.
Managing a Budget
As with the schedule, you will ...
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Publisher Resources

ISBN: 9781934015407