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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
276 THE GAME PRODUCTION HANDBOOK, 2/E
One way to track tasks for simpler or more straightforward schedules is to
print it out and post it in the team rooms. As tasks are completed, they are
highlighted on the schedule; when the schedule is colored in, the project is com-
pleted. This is a strong visual aid to the team of their progress and can be a mo-
tivator to get all the tasks colored in a quickly as possible.
Figure 16.8 is an example of a spreadsheet that tracks the progress of the
levels produced for the game. This spreadsheet is a distilled version of the infor-
mation contained in the production schedule. It only presents the key deadlines ...
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Publisher Resources

ISBN: 9781934015407