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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
66 THE GAME PRODUCTION HANDBOOK, 2/E
Although the agreements will be tailored to a specific company, they cover
several main points. This first is to define specific IP ownership issues, such as
which IPs belong to the company and which IPs belong to the employee, and
the second is to collectively transfer all ownership of the designated IPs to the
company. In addition, guidelines can be set for employees who leave before the
project is completed, such as having to fully document their work or agreeing not
to poach other employees from the company. The language can be as restrictive
as the company deems necessary. This type of agreement should be drafted by
an attorney.
Work for Hire
When an external vendor creates something for use in the game, ...
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Publisher Resources

ISBN: 9781934015407