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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
PRODUCTION
T
ECHNIQUES
In This Chapter
Getting a Project Back on Track
• Project Reviews
• Running Meetings
Weekly Status Reports
Preventing Feature Creep
Preparing for Milestones
Establishing Approval Processes
• Task Forces
18.1 I
NTRODUCTION
A
s a producer, it is your responsibility to navigate through the various
development phases and successfully run a project from concept to com -
pletion. This is a big, but not impossible, challenge, especially if you are
constantly monitoring the development process to ensure that the game’s goals
are being met and if you are actively looking for ways to improve the quality and
efficiency of the production ...
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Publisher Resources

ISBN: 9781934015407