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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
PROJECT MANAGEMENT METHODS 51
teams keep focus, which gets harder as teams get bigger. It also provides a common
language and structure for people to organize around. However, there are require-
ments in the game development process that tend to get lost in the rush to “be
agile.”
First, you need to make sure that a thorough initial pass is made toward scoping
the project and that the scope is re-evaluated and changes are communicated on a
regular basis. It’s very easy to allow items to accumulate on the backlog since ‘only
the important things will get done.’ This bit me badly on my second scrum project
when every single item in the original ...
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Publisher Resources

ISBN: 9781934015407