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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
MOTION CAPTURE
In This Chapter
Planning for Motion Capture
Working with a Motion Capture Studio
Preparing for a Motion Capture Shoot
Motion Capture Checklist
12.1 I
NTRODUCTION
I
f you are working on a game where the character motions are highly vis-
ible to the player and important to the overall look and feel of the game,
you might want to consider using motion capture as part of the character
animation process. With motion capture, actual motions from humans, animals,
or even objects can be recorded and implemented in the game for a more real-
istic and natural effect. Also, as technology advances, players expect to see game
characters moving ...
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Publisher Resources

ISBN: 9781934015407