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The Game Production Handbook, 2nd Edition
book

The Game Production Handbook, 2nd Edition

by Heather Maxwell Chandler
August 2008
Beginner content levelBeginner
482 pages
16h 50m
English
Jones & Bartlett Learning
Content preview from The Game Production Handbook, 2nd Edition
210 THE GAME PRODUCTION HANDBOOK, 2/E
The development team can use a placeholder manual file until the final version
is ready.
Box Art
The final layout and packaging for the box are typically created by the market-
ing team. Providing assets for the box is usually easier than furnishing assets for
the manual, because the marketing department usually writes the box text. The
developer just needs to double-check the box text, providing corrections or sug-
gestions as necessary. Typically, the developer just provides screenshots for the
back of the box. As always, it’s important to be aware of packaging deadlines for
console versions, since these require ...
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Publisher Resources

ISBN: 9781934015407