
53Chapter 3: Inverse Kinematics for 2D Movement
WHAT ARE WE BUILDING?
Now that we have our first robotic arm built, we can use some of the math
we just discussed to determine a set of mathematical equations that
will allow us to quickly and accurately point the end of the robotic arm to
anywhere on our grid system. Though this might not sound too important,
these sorts of equations can be used for all kinds of fun projects, like a robot
that plays board games, a drawing robot, or even an automatic homework-
writing machine.
Thanks to some helpful geometric principles, our first step will be to add
a new line to our mathematical model (Figure
3-6 ...