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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

Setting up a Web Server

Now that we're fetching assets from a server, we need to serve our application by using a server. If you do not have a web server, we recommend that you install a lightweight web server from the following options:

Hosting Examples Although any web server will be able to serve these examples, serve provides simplicity and great functionality. That being said, be sure to run your server from the root of the examples directory, since the common directory is a shared dependency across chapters.
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Publisher Resources

ISBN: 9781788629690Supplemental Content