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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

The requestAnimationFrame Function

The requestAnimationFrame function is available in all WebGL-enabled browsers. One of the advantages of leveraging this function is that it is designed to call the rendering function (whatever function we indicate) only when the browser/tab window is in focus. Otherwise, there is no call. This saves precious CPU, GPU, and memory resources. By using the requestAnimationFrame function, we can obtain a rendering cycle that is in sync with hardware capabilities and one that will automatically suspend itself when the window is out of focus.

requestAnimationFrame To check out the status of requestAnimationFrame in your browser, visit https://caniuse.com/#search=requestanimationframe.
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Publisher Resources

ISBN: 9781788629690Supplemental Content