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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

About the Authors

Farhad Ghayour is a technology consultant based out of San Francisco, California, where he helps transform Fortune 500 companies worldwide.

Currently, he is focused on technology solutions at the intersection of computer graphics, vision, and machine learning. Previously, he was a core contributor to a leading open source WebGL engine, lead engineer at various start-ups around the world, a philosophy teacher, a serial entrepreneur, and an investment banker.

He is passionate about all things philosophy, math, code, and design. When he is not working, you can either find him racing cars or trying out new Chinese hotpot restaurants—most likely, hotpot.

I’d like to thank my colleagues at Famo.us, who ignited my enduring passion ...
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Publisher Resources

ISBN: 9781788629690Supplemental Content