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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

Immediate-Mode Rendering

An immediate-mode API is procedural. Immediate mode rendering requires the application to directly manage rendering. In this case, the graphics library does not maintain a scene model. Each time a new frame is drawn, the application issues all drawing commands required to describe the entire scene, regardless of actual changes. This method provides the maximum amount of control and flexibility to the application program:

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Publisher Resources

ISBN: 9781788629690Supplemental Content