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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

Game Engines

Another approach to building complex 3D applications is to use an established game engine. A game engine is a software development environment designed so that people can build complex 3D applications. Although developers use 3D engines to create games for consoles, mobile devices, and personal computers, they can also be used to build interactive web applications. Two powerful game engines that you can use in building complex WebGL applications are Unity and PlayCanvas.

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Publisher Resources

ISBN: 9781788629690Supplemental Content