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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

Time for Action: Goraud Shading

Let's cover an example where we implement lighting with Goraud shading:

  1. Open the ch03_03_goraud_phong.html file in your browser. You will see something similar to the following screenshot:
  1. The interface looks a little bit more elaborate than the diffuse lighting example. Let's stop here for a moment to explain these widgets:
    • Light Color (light diffuse term): As mentioned at the beginning of this chapter, we can have an example where our light is not white. We have included a color selector widget here for the light color so that you can experiment with different combinations.
    • Light Ambient Term: The light ...
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Publisher Resources

ISBN: 9781788629690Supplemental Content