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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

Exporting the Blender Models

All of the assets for this exercise are provided in this book's source code. However, if you want to go through the steps of converting the models, here are the steps. For this exercise, we will be using Blender (v2.6).

Blender If you do not have Blender, you can download it for your operating system from https://www.blender.org/download/.

Once you have loaded the car into Blender, you need to export it as an OBJ file. To do so, go to File | Export | Wavefront (.obj), as shown in the following screenshot:

In the Export OBJ panel, make sure that the following options are active:

  • Apply Modifiers: This will write ...
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Publisher Resources

ISBN: 9781788629690Supplemental Content