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Real-Time 3D Graphics with WebGL 2 - Second Edition
book

Real-Time 3D Graphics with WebGL 2 - Second Edition

by Farhad Ghayour, Diego Cantor
October 2018
Intermediate to advanced
500 pages
12h 40m
English
Packt Publishing
Content preview from Real-Time 3D Graphics with WebGL 2 - Second Edition

Have a Go: Changing the Square Color

Go to the fragment shader and change the color of your geometry.

Four-Component Color Vector The format is (red, green, blue, alpha). Alpha is always 1.0 (for now), and the first three arguments are float numbers in the range of 0.0 to 1.0.

Remember to save the file after making the changes in your text editor before opening it in your browser.

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Publisher Resources

ISBN: 9781788629690Supplemental Content