Game Programming using Qt 5 Beginner's Guide - Second Edition
by Pavel Strakhov, Witold Wysota, Lorenz Haas
Preface
As a leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms, Qt is becoming more popular by the day. This book will help you learn the nitty-gritty of Qt and will equip you with the necessary toolsets to build apps and games. This book is designed as a beginner's guide to take programmers new to Qt from the basics, such as objects, core classes, widgets, and new features in version 5.9, to a level where they can create a custom application with the best practices of programming with Qt.
From a brief introduction of how to create an application and prepare a working environment for both desktop and mobile platforms, we will dive deeper into the basics of creating graphical interfaces and Qt's core ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access