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Game Programming using Qt 5 Beginner's Guide - Second Edition
book

Game Programming using Qt 5 Beginner's Guide - Second Edition

by Pavel Strakhov, Witold Wysota, Lorenz Haas
April 2018
Beginner
714 pages
18h 21m
English
Packt Publishing
Content preview from Game Programming using Qt 5 Beginner's Guide - Second Edition

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The sequence of three animations (two linear ones and a pause) was replaced by another sequence of two animations that follow a path determined by a cubic function. This makes our sun rise pretty fast and then slow down to an amount almost unnoticeable near the moment when the sun approaches noon. When the first animation is finished, the second one reverses the motion, making the sun descend very slowly and then increase its velocity as dusk approaches. As a result, the farther the sun is from the ground, the slower it seems to move. At the same time, the horizontal animation remains linear, as the speed of earth in its motion around the sun is practically constant. When we combine the horizontal and vertical animations, ...

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Publisher Resources

ISBN: 9781788399999