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Game Programming using Qt 5 Beginner's Guide - Second Edition
book

Game Programming using Qt 5 Beginner's Guide - Second Edition

by Pavel Strakhov, Witold Wysota, Lorenz Haas
April 2018
Beginner
714 pages
18h 21m
English
Packt Publishing
Content preview from Game Programming using Qt 5 Beginner's Guide - Second Edition

Time for action – Functionality of a tic-tac-toe board

We need to implement a function that will be called upon by clicking on any of the nine buttons on the board. It has to change the text of the button that was clicked on—either "X" or "O"—based on which player made the move. It then has to check whether the move resulted in the game being won by the player (or a draw if no more moves are possible), and if the game ended, it should emit an appropriate signal, informing the environment about the event.

When the user clicks on a button, the clicked() signal is emitted. Connecting this signal to a custom slot lets us implement the mentioned functionality, but since the signal doesn't carry any parameters, how do we tell which button caused ...

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Publisher Resources

ISBN: 9781788399999