Skip to Content
Game Programming using Qt 5 Beginner's Guide - Second Edition
book

Game Programming using Qt 5 Beginner's Guide - Second Edition

by Pavel Strakhov, Witold Wysota, Lorenz Haas
April 2018
Beginner
714 pages
18h 21m
English
Packt Publishing
Content preview from Game Programming using Qt 5 Beginner's Guide - Second Edition

Summary

In this chapter, we learned to create 3D games with Qt. We saw how to create and position 3D objects in the scene and configure the camera for rendering. Next, we examined how we can handle user input using Qt 3D. More than that, you learned to apply your existing animation skills to Qt 3D objects. Finally, we found out how to use Qt 3D together with other Qt modules.

Like Qt Quick, Qt 3D is rapidly evolving. At the time of writing, some of the modules are still experimental. You should expect the API of Qt 3D to be improved and extended, so make sure you check the Qt documentation for newer releases.

This concludes our book on game programming using Qt. We have taught you the general basics of Qt, described its widget realm to you, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Programming Using Qt Beginner's Guide

Game Programming Using Qt Beginner's Guide

Witold Wysota, Lorenz Haas
Programming with Qt, 2nd Edition

Programming with Qt, 2nd Edition

Matthias Kalle Dalheimer
C++ GUI Programming with Qt 4

C++ GUI Programming with Qt 4

Jasmin Blanchette, Mark Summerfield

Publisher Resources

ISBN: 9781788399999