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Game Programming using Qt 5 Beginner's Guide - Second Edition
book

Game Programming using Qt 5 Beginner's Guide - Second Edition

by Pavel Strakhov, Witold Wysota, Lorenz Haas
April 2018
Beginner
714 pages
18h 21m
English
Packt Publishing
Content preview from Game Programming using Qt 5 Beginner's Guide - Second Edition

Standard items

In order to effectively use the framework, you need to know what graphics item classes it provides. It's important to identify the classes you can use to construct the desirable picture and resort to creating a custom item class, only if there is no suitable item or you need better performance. Qt comes with the following standard items that make your life as a developer much easier:

Standard item Description

QGraphicsLineItem

Draws a line. You can define the line with setLine(const QLineF&).

QGraphicsRectItem

Draws a rectangle. You can define the rectangle's geometry with setRect(const QRectF&).

QGraphicsEllipseItem

Draws an ellipse or an ellipse segment. You can define the rectangle within which the ellipse ...

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Publisher Resources

ISBN: 9781788399999