Game Programming using Qt 5 Beginner's Guide - Second Edition
by Pavel Strakhov, Witold Wysota, Lorenz Haas
What this book covers
Chapter 1, Introduction to Qt, familiarizes you with the standard behavior that is required when creating cross-platform applications and shows you a bit of history of Qt and how it evolved over time with an emphasis on the most recent architectural changes in Qt.
Chapter 2, Installation, guides you through the process of installing a Qt binary release for desktop platforms, setting up the bundled IDE, and looks at various configuration options related to cross-platform programming.
Chapter 3, Qt GUI Programming, shows you how to create classic user interfaces with the Qt Widgets module. It also familiarizes you with the process of compiling applications using Qt.
Chapter 4, Custom 2D Graphics with Graphics View, familiarizes ...
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