Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
Stopping a Loop Prematurely
|
173
The break Statement
The break statement ends execution of the current loop or switch statement (as we
saw in Chapter 7). It has the modest syntax:
break
The only requirement is that break must appear within the body of a loop or switch
statement.
The break statement provides a way to halt a process that is no longer worth com-
pleting. For example, we can use a for-in loop to build a form-checking routine that
cycles through the input-text variables on a timeline. If a blank input field is found,
we alert the user that she hasn’t filled in the form properly. We can abort the pro-
cess by executing a break statement. Example 8-3 shows the code. Note that the
example assumes the existence of a movie clip called
form_mc that contains a series of
declared input variables named
input01_txt, input02_txt, and so on.
The continue Statement
The continue statement is similar to the break statement in that it causes the current
iteration of a loop to be aborted; but, unlike break, it resumes the loop’s execution
with the next natural cycle. The syntax of the continue statement is simply:
continue
In all types of loops, the continue statement interrupts the current iteration of the
loop body, but the resumption of the loop varies slightly depending on the type of
loop
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata