Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
30
|
Chapter 1: A Gentle Introduction for Nonprogrammers
Scripting the Answer Buttons
Our questions are in place, our variables have been initialized, and our frames have
been labeled. If we were to test our movie now, we’d see Question 1 appear with
three answer buttons that do nothing when clicked, and we’d have no way for the
user to get to Question 2. We need to add some code to the answer buttons so that
they will advance the user through the quiz and keep track of answers along the way.
Recall that we named our button instances
choice1_btn, choice2_btn, and choice3_
btn
, as shown in Figure 1-7.
To make the Question 1 buttons store the user’s answer and display the next ques-
tion when pressed, we’ll use the code in Example 1-2.
The code for each button consists of two statements that are executed only when a
mouseclick is detected. In natural language, the code for each button says, “When
the user clicks this button, make a note that he chose answer 1, 2, or 3; then proceed
to Question 2.” Let’s dissect how it works, concentrating on the first button only:
Figure 1-7. The answer buttons
Example 1-2. Question 1 button code
// Code executed when button 1 is pressed.
choice1_btn.onRelease = function ( ) {
this._parent.q1answer = 1;
this._parent.gotoAndStop("q2");
};
// Code executed when ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata