Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
Math.round() Method
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
612
|
ActionScript Language Reference
// Note that to simulate two dice, you can use this:
twoDice = myRandom(2, 12); // The minimum value is 2, not 1
// To return the die values separately, use an array
function rollTwoDice () {
return [myRandom(1, 6), myRandom(1, 6)];
}
Due to a bug in Flash Player 5.0.30.0, this approach is prone to an extremely rare, but
potentially important inaccuracy. In Flash Player 5.0.30.0, random( ) generates values in the
range of 0.0 to 1.0, inclusive. When we multiply the return of random( ) by an integer, n,
we produce values in the range of 0.0 to n. In our example, we multiplied Math.random( )
by 6, so that the returned value ranges from 0.0 to 6.0. By invoking floor( ) on the adjusted
value, we produce integers in the range of 0 to n (0 to 6 in our example). The scaling and
rounding leads to an inaccurate distribution of random numbers—the chance of producing
n is much smaller than the chance of producing any other number in the series.
The Math.random( ) was fixed in Flash Player 5.0.41.0. If supporting older versions of the
Player, the following version of the myRandom( ) function avoids the problem by simply
discarding the value 1.0 if it happens to be chosen by Math.random( ):
// Returns an integer in the range of minVal to maxVal ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Essential ActionScript 3.0

Essential ActionScript 3.0

Colin Moock
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata