Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
Accessibility.isActive() Method
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
438
|
ActionScript Language Reference
Description
The Accessibility object manages communication between the Flash Player and screen
readers or accessibility aids such as GW Micro’s Window-Eyes (http://www.gwmicro.com).
The isActive() method checks whether an accessibility aid is communicating with the Flash
Player. It is useful when dynamically generating content in a movie based on the presence
of accessibility support. The sendEvent() method allows you to send information about UI
component events to accessibility aids and is intended for developers of accessible UI
components.
At the time of this writing, the Macromedia ActionScript Component Accessibility
(MASCA) API works with Microsoft Active Accessibility (MSAA) only; hence, only the
ActiveX version of Flash Player 6 supports communication with an external accessibility
application. In the future, more versions of the Flash Player are likely to include support.
Use of the MASCA API requires some knowledge of MSAA. To determine whether the
current Player has accessibility support, use
capabilities.hasAccessibility.
Note that Accessibility is a predefined object, not a class. Its properties, methods, and event
handlers are accessed directly, as in:
Accessibility.isActive();
Many of the Accessibility
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata