Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
178
|
Chapter 8: Loop Statements
The onEnterFrame( ) loop frees us from nesting our code inside a movie clip and
doesn’t require a two-frame loop, as timeline loops do. All the action of a clip event
loop happens in a single event handler. To stop an onEnterFrame( ) loop, simply
remove the movie clip that bears it. For example:
processMoveBall_mc.removeMovieClip( );
Or, delete the onEnterFrame( ) handler:
delete processMoveBall_mc.onEnterFrame;
If our application is simple, we may wish to forego our empty clip onEnterFrame( )
loop altogether. In some cases, we can, quite legitimately, attach an event loop
directly to the clip being manipulated. In our
ball_mc example, we can avoid the
need for a separate empty clip by defining our onEnterFrame( ) handler directly on
the
ball_mc instance:
ball_mc.onEnterFrame = function ( ) {
this._x += 10;
}
We can even define the onEnterFrame( ) event loop on the main timeline by placing
this code on one of its frames:
this.onEnterFrame = function ( ) {
this.ball_mc._x += 10;
}
Notice that we intentionally avoid referring to the main timeline as _root, which may
change meaning if the entire movie is loaded into a movie clip.
In Flash Player 6, each movie clip (including the main timeline) can take only one
onEnterFrame( ) event handler. In most applications, ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Essential ActionScript 3.0

Essential ActionScript 3.0

Colin Moock
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata