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ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
MovieClip._target Property
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
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ActionScript Language Reference
MovieClip._target Property
the target path of a clip or movie, in slash syntax
Flash 4
read-only
mc._target
Description
The _target property represents the path to mc in a Flash 4–style slash notation string.
For example, if a clip,
ball, resides on the main movie timeline, ball’s _target property is
/ball”. A clip named stripe inside ball would have a _target of “/ball/stripe”.
To retrieve a string giving the path to a clip in dot notation, use the global targetPath()
function. To convert the slash notation string into an object reference, use eval().
See Also
eval(), targetPath()
MovieClip._totalframes Property
the total number of frames in a clip or movie timeline
Flash 4
read-only
mc._totalframes
Description
The integer _totalframes property represents the number of frames in mc’s timeline, where
mc is a movie clip or main movie. The _totalframes property is most often used along with
_framesloaded to create preloaders, as shown in the entry for MovieClip._framesloaded.
The loadMovie() and unloadMovie() functions are executed asynchronously. Hence, the
value of
_framesloaded varies according to when it is called and the value of mc, as follows:
•If
mc is undefined, _totalframes is undefined.
After a loadMovie() or unloadMovie(
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Publisher Resources

ISBN: 059600396XCatalog PageErrata