Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
Number() Global Function
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
Alphabetical Language Reference
|
713
nextScene() Global Function
advance a movie’s playhead to frame 1 of the next scene
Flash 2
nextScene()
Description
The nextScene() function moves the main playhead of a movie to frame 1 of the scene
following the current scene and stops the main movie timeline. The current scene is the
scene from which the nextScene() function is invoked. It must be invoked on a scene’s main
timeline in order to have an effect; that is, nextScene() does not work inside a movie clip
instance. If it is invoked from the last scene in a movie, nextScene() sends the playhead to
frame 1 of that scene and halts movie playback.
I recommend against using scenes when working with ActionScript-
intensive movies. Unlike movie clips, scenes are not represented by
objects and cannot be manipulated directly by most built-in func-
tions. Normally it’s better to use labels and movie clips as pseudo-
scenes in your timeline instead of using Flash’s scene feature.
See Also
nextFrame(), prevScene()
Number() Global Function
convert a value to the Number datatype
Flash 5
Number(value)
Arguments
value An expression containing the value to be converted to a number.
Returns
The result of converting value to a primitive number.
Description
The Number() function converts its value ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata