Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
Creating Variables (Declaration)
|
41
The programming industry’s most popular alternative to Flash’s suggested variable
naming conventions is known as Hungarian notation, developed by a Hungarian
Microsoft engineer, Charles Simonyi. For information, see:
http://msdn.microsoft.com/library/techart/hunganotat.htm
For a discussion of the pros and cons of Hungarian notation, see:
http://ootips.org/hungarian-notation.html
Creating dynamically named variables
Although you’ll rarely, if ever, use dynamically created variable names, it’s possible
to generate the name of a variable programmatically. This technique was used prima-
rily before arrays were introduced in Flash 5, so you will often encounter it in legacy
code intended for Flash 4 or earlier. To create a variable name from any expression,
use the set statement. For example, here we assign the value “bruce” to the variable
player1name:
var i = 1;
set ("player" + i + "name", "bruce");
Arrays and objects, discussed in later chapters, provide us with a much more power-
ful means of tracking dynamically named data and should be used instead of
dynamic variable names.
Declare Variables at the Outset
It’s good practice to declare your application’s variables at the beginning of every
movie’s main script space, which is usually the first keyframe ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata