Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
192
|
Chapter 9: Functions
// Store a function literal in a variable
var mouseCoords = function () { return [ _xmouse, _ymouse ]; };
// Now we can execute the function
mouseCoords();
Note that because ActionScript does not support JavaScript’s Function( ) construc-
tor, dynamic functions cannot be composed at runtime, as they can in JavaScript.
As we’ll see in Chapter 12, function literals are often used when assigning methods
to classes or objects. For example:
Ball.prototype.startMoving = function ( ) {
// Movement code goes here
};
is the same as:
Ball.prototype.startMoving = startMoving;
function startMoving ( ) {
// Movement code goes here
}
However, there are three subtle differences between function literals and standard
function declarations:
• When assigned as a method, a function literal does not leave an extraneous func-
tion reference defined in the scope of the function declaration. For example, in
the first Ball example (assuming the Ball code is attached to the main timeline), a
function literal is stored in
Ball.prototype.startMoving and no separate func-
tion reference remains defined on
_root. But in the second example, a reference
to startMoving( ) exists both in
Ball.prototype.startMoving and on _root.
• A standard function declaration does not end in a semicolon, whereas a
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein

Publisher Resources

ISBN: 059600396XCatalog PageErrata