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HoloLens Beginner's Guide
book

HoloLens Beginner's Guide

by Jason M. Odom
April 2017
Beginner to intermediate
376 pages
8h 4m
English
Packt Publishing
Content preview from HoloLens Beginner's Guide

Spatial Mapping Manager

The Spatial Mapping Manager controls how the Unity application handles surface data from multiple sources.

  • Physics Layer: This is the Unity Layer that the Spatial Map will be set to automatically by the system.
  • Surface Material: This is the material used to show the spatial map.
  • Auto Start Observer: This tells the system whether the observer should automatically start or whether the developer wants to manually control that.
  • Draw Visual Meshes: This allows the user to turn visibility on or off.
  • Cast Shadows: By default, this option is turned off. Generally, you do not need your spatial map casting shadows, as it already does that naturally.
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Publisher Resources

ISBN: 9781786464729