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HoloLens Beginner’s Guide by Jason Odom

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Unity directory structure

We have completed all the steps for our default scene, and now we need to save it. With organization being an important factor as projects get larger and more complex, we need to create the appropriate directories for the different elements and assets that comprise our project. These will include textures, materials, scripts, prefabs, sounds, and--what we are dealing with at this moment--scenes.

Having directories for each type of asset makes quickly sorting and finding a specific object a breeze. For now, since we only have a scene file, we will create a directory to save it in:

  1. In the Project window in the left-hand corner of the screen, click on Assets:
  1. Click on the Create button near the top of the window, ...

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