April 2017
Beginner to intermediate
376 pages
8h 4m
English
A sound is emitted from a source, for instance a speaker or perhaps a vehicle in a Unity game. Sound is received by a listener in the real world, maybe a user's ears or a microphone.
Since we have two ears, just by listening to sound, we can tell many details about it:
These details help us in our daily lives. They allow us to communicate verbally; they let us know if someone is trying to contact us, if our lunch is ready, and often they warn us of danger.
Unity has designed its audio system around these core principles ...
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