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Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

UE4 – first project

Setting up a Project within UE4 takes a number of steps. It is important to get your options correct so that you can have the setup that you like, so carefully follow this recipe when constructing your first project.

Each project that you create within UE4 takes up at least 1 GB of space or so, so you should decide whether you want your created projects on the same target drive, or on an external or separate HDD.

How to do it...

  1. From the Epic Games Launcher, click on the Launch Unreal Engine 4.11.2 button. Once you are inside the engine, an option to create a new project or load an existing one will presents itself.
  2. Select the New Project tab.
  3. Decide whether you will be using C++ to code your project, or Blueprints exclusively. ...
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Publisher Resources

ISBN: 9781785885549