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Unreal Engine 4 Scripting with C++ Cookbook
book

Unreal Engine 4 Scripting with C++ Cookbook

by Stephen Whittle, William Sherif
October 2016
Intermediate to advanced
452 pages
9h 47m
English
Packt Publishing
Content preview from Unreal Engine 4 Scripting with C++ Cookbook

Chapter 12. Working with UE4 APIs

The Application Programming Interface (API) is the way in which you, as the programmer, instruct the engine, and so the PC, what to do. All of UE4's functionality is encapsulated into modules, including very basic and core functionality. Each module has an API for it. To use an API, there is a very important linkage step, where you must list all APIs that you will be using in your build in a ProjectName.Build.cs file, which is located in your Solution Explorer window.

Tip

Do not name any of your UE4 projects the exact same name as one of the UE4 API names!

Working with UE4 APIs

There are a variety of APIs inside the UE4 engine that expose ...

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Publisher Resources

ISBN: 9781785885549