Core/Logging API – FMessageLog to write messages to the Message Log
FMessageLog
is an object that allows you to write output messages to the Message Log (Window | Developer Tools | Message Log) and Output Log (Window | Developer Tools | Output Log) simultaneously.
Getting ready
Have your project ready and some information to log to Message Log. Display Message Log in your UE4 Editor. The following screenshot is of the Message Log:
How to do it…
- Add
#define
to your main header file (ProjectName.h
) definingLOCTEXT_NAMESPACE
as something unique to your codebase:#define LOCTEXT_NAMESPACE "Chapter12Namespace"
This
#define
is used by theLOCTEXT()
macro, ...
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