October 2016
Intermediate to advanced
452 pages
9h 47m
English
FMessageLog is an object that allows you to write output messages to the Message Log (Window | Developer Tools | Message Log) and Output Log (Window | Developer Tools | Output Log) simultaneously.
Have your project ready and some information to log to Message Log. Display Message Log in your UE4 Editor. The following screenshot is of the Message Log:

#define to your main header file (ProjectName.h) defining LOCTEXT_NAMESPACE as something unique to your codebase:#define LOCTEXT_NAMESPACE "Chapter12Namespace"
This #define is used by the LOCTEXT() macro, ...
Read now
Unlock full access